Your team runs retros, dashboards, and research, and still keeps hitting the same problems. The trouble is rarely too little feedback; it is loops that never close, where what you see never changes what you do next.
Process theatre is when a team performs every ritual with total compliance and almost no judgement. This week, a practice for designing product work around a few real constraints instead of another checklist.
Most teams treat a practice as the ceremonies on the calendar and the artefacts in the wiki, then wonder why copying a famous team's rituals changes nothing. A practice is really three parts that have to connect, and seeing which one is missing beats adding more process.
A full product week can leave you strangely unconsidered: plenty of motion, no time to look at the work. This piece treats reflection as a practice you schedule, not a quiet week that never arrives.
A lightweight map for seeing where a product team's attention is clear, contested, noisy, or neglected before another prioritisation conversation adds more overload.